A look inside the real product. Preview pages are blurred.

A trunk arrives three weeks after the funeral. Inside is your grandmother's journal, half its pages torn out, and a note: 'Finish it for me.' Follow her to seven places across four decades, and write the story as you play. No dice, no other players, just you and a pen.

105pages
7chapters
42story prompts
3endings

What’s inside

  • A prologue and a two-page How to Play, so you can start in minutes
  • 7 chapters: Kyoto, Marrakesh, Venice, Rajasthan, the Skeleton Coast, the Wreck of the Meera and the Atacama
  • 42 story prompts and a search in every chapter
  • 5 oracle tables and the Flip Oracle: a die face printed in every page corner, so no dice needed
  • Hope, Shadow, Supplies and Trust tracks to keep score
  • 50+ journal pages, plus sketch and map pages
  • A letter in seven torn pages, read only when the story tells you, and three endings

Is it right for you?

Great if you

  • Enjoy writing, journaling or solo story games
  • Want a quiet, screen-light hobby
  • Like mysteries and travel
  • Are new to journaling games (no experience needed)

Not for you if you

  • Want a printed book shipped to you
  • Want a game to play with a group
  • Prefer puzzles with one right answer

How it works

Buy once and download the PDF straight away.
Print it (6 × 9 in pages on Letter or A4) or open it on a tablet.
Read the prologue, flip for your first roll, and start writing.

Questions

Is this a digital download or a printed book?
It's a digital edition: one 105-page PDF. Nothing is shipped.
How do I print it?
Pages are 6 × 9 in. Print on US Letter or A4 at 100% (each page sits centred with a margin), or choose 'Booklet' in your printer settings. A clip, ring binder or staples work for binding.
Can I play without printing?
Yes. Open the PDF on a tablet and write your entries in a notebook or notes app alongside it.
Do I need dice?
No. Every page has a die face printed in its corner. Open to any page and read it. That's your roll.
How long does it take?
It's up to you. There are seven chapters and an epilogue, and you can stop at the end of any page.
Do I need experience with journaling games?
No. How to Play is two pages, and every chapter tells you what to do next.
Can I share it?
It's for your personal use. You may print copies for yourself, but please don't share or resell the file.
What if I have a problem with the file?
If a file is faulty or isn't as described, email business@craftomorrow.com within 14 days of purchase and you'll get a refund.
The Wanderer's Journal · $9.99One-time payment · instant download
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This is a digital download. Nothing is shipped. If a file is faulty or not as described, email business@craftomorrow.com within 14 days for a refund.

Price$9.99
FormatPrintable PDF · digital edition
DeliveryDigital delivery
Works with
A PDF reader
Files included
Printable PDF · digital edition
Usage & licence
Check the product description and Terms for permitted use.
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